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Getting Started Guide
Posted on: Feb 1 2017, 10:06 PM
Hello there, and welcome to World of Remnant. We thank you for our interest in our site, and welcome you to our lovely community! Here, you will find our Getting Started Guide, which will guide you through the necessary areas of the site in order for you to get started and start making a character. But first, a few fun facts about our site!
01: Required Reading
Before we get into the process to making a character, or even deciding on a character, let's start with the RULES. These are the guidelines for behaviour which we expect all members to adhere to. We do not have a specific warning system in place for behaviour, as each situation differs from player to player and situation to situation. One thing to always keep in mind is that if a staff member asks you to stop, then you stop. That is usually the first sign that something is not going well, and as staff it is our duty to keep that under control. If we tell you to take it to PM or off-site, then we humbly ask that you do so. Some conversations are simply not suitable for a public space like the general Discord channel.
Secondly, let's get started with the FAQ. This is a very important thread, as many questions have often been asked already multiple times, and their answers can be found here. Keep this thread handy, as you may want to reference it in later portions of this guide. Always, always, ALWAYS check the FAQ before asking a question. If the answer to your question is located in the FAQ, then we will likely direct you there for your answer; it's best to save yourself (and the staff) the trouble of doing so. There are also some FAQ questions posted in our Discord, which may vary from the FAQ posted in this thread (some may be specific to the Discord itself). Make sure you check that out as well!
Thirdly, let's move on to the LORE. But wait! I know a lot about RWBY, I don't need this information! WRONG! Much of the lore on World of Remnant is an expanded version to give the setting more depth beyond what has been presented in the show. Much of this content is staff-created to serve as a baseline for character creation and for a well-rounded roleplay atmosphere. It gives you a starting point to work from for each kingdom and for the factions that exist. This reading is certainly required! From there, check out the PLOT to make sure you’re up to date on site events that have happened, as these events may affect your character’s history.
02: Character Creation
Finally! Now that you've read through everything you need to, you can get started with your character. Why have we asked you to wait until this point before thinking about it? Well, this way you can start tweaking ideas as you go along, and finalize it with this section.
First off, are you looking for a canon or original character? If you're looking for a canon, check the AVAILABLE CANONS LIST to know which canons are available. If a name is in that list, then it is open for play. If they aren't, then they are taken! Simple as that. From there, perhaps you should check out the REQUESTS AND ADOPTABLES forum; someone may have a request up that you could be interested in, or a character that is similar to what you had in mind, so why not pick them up as a request?
If you're looking at an original character, then there is a few other questions involved. Are they a student, graduate, White Fang, or a citizen? (Yes, we allow citizen characters!) Are you undecided? That's totally fine! Regardless, you're going to want to check the TEAM LISTING to see where your character could fit. We always recommend placing characters on existing teams. Keep in mind however that some teams may have small plot or face claim requests to go along with them, so you should check with someone else on that team (or with a staff member) to see if that is the case. If not, great! Joining existing teams allows for fairly immediate plots with other team members, so it is always recommended over starting your own team.
From there, let's take a look at the FACE CLAIMS. If you have a particular face in mind, then this will be where to check to make sure they aren't taken.
From there we can look at the CHARACTER TEMPLATE. There are two parts to the application process: CHARACTER PAGE and COMBAT PAGE. They are separated because in the past we have found it far too difficult to spend extra time reviewing and helping people with their Semblance to a point that it hindered roleplaying. As a result, weapons and Semblance have been kept separate from the rest of the applications. Civilians do not require a combat application unless they have combat capability.
Characters can be a difficult process to create, at times. Here, we've got some tips for you to consider when making your character that will streamline the process and make things much easier for you to get accepted.
01: START SMALL. Now, we don't mean start with a young character; what we means is don't get ahead of yourself in the process. Start with the character page, and don't even think ahead to your weapon or Semblance just yet. Our application is handled in two parts, as Semblances can at times be tricky, so it's best to focus on just the character application and not focus on fleshing out your character's Semblance or weapon just yet.
02: THE NAME. Naming is a huge thing in the RWBY universe, and we do follow Monty's colour rule. When it comes to picking a name, try colours in different languages, or things that make you think of a colour. Please note that only one of your character's names has to be related to a colour; the other can have no particular meaning. It's often helpful to find objects, animals, or that sort of thing that represents your character, i.e. if a character wears white, and maybe has wings, they might remind you of an angel, so why not something that means 'angel' or 'archangel' in a language? Things like this will help you determine what kind of name fits your character best. Or, sometimes, you just might have a name that just sounds cool that you want to use. Meaning of Names is a phenomenal resource for finding names with different meanings in a multitude of language. As well, please note that we do not allow duplicate first names (different spellings are fine), simply because there are a plethora of names to choose from, and it helps to avoid confusion (and avoids registration problems for the ICC, which only utilizes first names).
03: THE APPEARANCE. Commonly, we find there are a few things that are misleading about the Physical Details section of the application. First off: let your face claim do the talking. We're not looking for an extensive description, as we do require face claims. If they're a Faunus, make sure you include their animal trait for their Faunus type.
04: THE PERSONALITY. As you can see by the personality, we're looking for one of two options: a list format, or paragraphs. List format is fairly easy; what kinds of traits describe your character? These can be a simple list, or you can detail the list a little (if you would like) with a sentence or two. We're not looking for anything extensive (we do understand characters develop quirks or habits and likes/dislikes over time), but we want to get a feel for what the character is like. Try to keep it to a fairly brief overview; it's easier for us to ask for more description than it is for you to cut back on description.
05: THE HISTORY. This is the part we find people struggle with the most when creating characters, because there are a lot of things that get missed, or don't get thought of. First off, remember that your history is essentially a timeline of your character's life. In other words -- it should be fairly streamlined, and should have some sort of clear chronological order of events. Avoid jumping around from one event to another without detailing it in some kind of clear, concise order. If you're not sure how to structure it or what to add, try asking yourself the following questions:
- What was my character's home life or upbringing like as a child?
Another thing to remember with your history is to keep things concise. Don't go too into detail, and try to avoid your history sounding more like a journal or roleplay post when writing it. We want the events in their history to be clearly laid out, and not hidden behind extensive amounts of detail that may not be necessary. Remember: it's easier to add detail than it is to remove detail. Short, sweet, and to the point is what we're looking for. If we feel it's lacking, we'll let you know -- but we recommend you don't exhaust our staff team by giving them a miniature novella for a history. The more straightforward it is, the easier it is for us to read and review and handle promptly!
06: THE SAMPLE POST. This is by far the easiest portion of the application, and is very clearly laid out. We're looking for a post that showcases your writing ability. Why? At times, we realize some people may not be the strongest at creating applications, but may be fine on the roleplay front, and vice versa. This allows us to see whether that is the case or not. In the case of a canon, it allows us to see just how closely you are able to capture that canon's voice or personality in a post.
A few basic things to remember: we are not looking for any specific length for any section. This includes the personality, history, and sample post. We don't care about how many words you've managed to put into that history; writing an 8,000+ word history isn't going to impress us. Sometimes, 400 words can get the job done. Sometimes, it's 800. Sometimes, even 250 will get what you need. It changes based on each and every character, so don't feel like you're required to stick to any particular required length. If you prefer a general rule of thumb, we'd recommend a couple paragraphs for personality, and 3-4 for history, but it is by no means a requirement.
While working on your character page, keep in mind that we do not allow the posting of work in progress applications. If you would prefer to work on your application on-site, then you may post it in the TEST BOARD in a personal test thread of your own. Once it is completed, you may post it in the CHARACTER PAGES board.
After that, we can move on to the COMBAT PAGE. This is where you will detail your character's Semblance and weapon. Keep in mind this application is separate from the character page, so you can put it up any time after your character page is completed. Once your character page is accepted, your character can participate in social threads; once their combat page is accepted, they may then participate in combat threads. Participating in threads with no accepted application is prohibited, and participating in combat threads (this includes even basic use of a character's Semblance!) without an accepted combat application is prohibited.
But before we get too far into that, let's go over to the TAKEN SEMBLANCES page. Make sure to go through the spoilers to make sure your character's semblance isn't already taken to streamline the process a little bit for you! Now, keep in mind -- similar semblances are okay. For example -- let's say you want a multi-use semblance like the Schnee family glyphs. While you can't use magic circles as the medium (given that's what glyphs already are), you can use another method; perhaps you use tarot cards, or runes, or something along those lines. Similarities are okay, but direct copies are not. Wording is everything when creating a Semblance!
Once you've looked through the Taken Semblances, you can post your Combat App in the COMBAT ABILITIES forum. Combat apps, though merged with the regular apps upon acceptance, are handled separately in terms of reviews, as a means to streamline the application process. You may post your combat app before your regular app is accepted, but you must post your regular application up for review before your combat app.
Once you've got your Combat App accepted, you can move on to your COMBAT PAGE. Yes, they are two different things! Take the third template, and post it in a new topic in the Combat Abilities forum. Make sure you post it in the appropriate subforum for your character! This is where you'll detail your character's combat abilities and their upgrades. To get started on that, you'll want to go to the UPGRADES area. Here, you can apply for as many combat abilities and upgrades as you would like; however, you may only add as many of these upgrades or abilities to your combat page as you have the BP for. Upon registering your character's account, you will be sent your starter BP within the first little while of being accepted, but you can see how much Starter BP you'll get based on the SHOP thread.
To purchase the slots for your combat abilities or your upgrades, head over to the SHOP (which you can also find in the upper right hand corner). Make sure you've used the account switcher to switch to your character's account! If you go under each section, you'll be able to see the prices of everything, and you can also buy things in bulk! Once you've purchased, leave the items in your inventory (don't use them!) as this will track how many slots you have. If you purchase the wrong one, don't fret! You can sell it back to the shop for a full refund to purchase the right one.
So you've got your character accepted, and perhaps your combat application as well -- now it's time to get down to plotting. If you haven't quite got there yet, check out the TEAM LISTING to see which character(s) may be able to roleplay with your character. Second -- start with the cbox! Our cbox is a great way to get some basic plots going, and we even have a separate cbox specifically for plotting itself! The cbox is a great way to get started in the community and get to know people, and if you ask just about anyone, that's where the best plots tend to be conceived.
From there, though, you can also look at the PLOT PAGES, and look at getting one up yourself as well! From there, you can start PMing members, or start an open thread, or look for other open threads; but the biggest thing is talking to people. With a site as large as we are, plots don't just fall into your lap; plots come by talking to people, hashing out details, and figuring out just how two (or more!) characters can work together.